Vector And Orientation Ladder¶
Who This Is For¶
Use this ladder when geometry still feels intimidating and you want to stabilize the tiny predicates that everything else depends on.
Warm-Up¶
- cross product sign
- orientation of three points
Core¶
- line-side tests
- integer geometry conventions
Retrieval Layer¶
- geometry primitives -> geometry-primitives.cpp
- quick reminder sheet -> Geometry cheatsheet
Exit Criteria¶
You are ready to move on when you can:
- write dot/cross/orientation helpers without guessing signs
- explain left turn vs right turn clearly
- choose
long longvs__int128intentionally - trust your primitives enough to build larger geometry algorithms on top